How I fixed the broken build
We use TeamCity at work for continuous integration. I recently added a Pure F# Web API to a solution. Everything was building but this one project. The build (with FAKE) ran just fine locally, but in the Team City environment, running the same FAKE script, the build broke.
And all I got was this fun error:
D:\TeamCity\buildAgent\ . . .
Cover image credit: http://sciencevsmagic.net/fractal/#0060,0090,1,1,0,0,1